Prompt Guide

AI Explainer Video Prompts

AI explainer prompt examples for clear product and concept videos. Copy-ready prompts with scene, pacing, and clarity direction.

Prompt Examples

Use these as starting structures. Replace generic product, audience, channel, and brand details with your real campaign context.

Example 01

Problem-Solution

Video
A clear explainer scene showing a relatable problem then the solution in action, clean modern setting, smooth camera, believable and easy to follow.

For product explainers.

Example 02

Dashboard Demo

Video
An explainer clip pushing toward a screen showing a clean dashboard UI, soft lighting, modern SaaS aesthetic, room for callout labels.

For software demos.

Example 03

Onboarding Walkthrough

Video
An explainer scene of a user completing a simple workflow step by step, clear staging, friendly tone, well-lit modern environment.

For onboarding.

Example 04

Concept Visualization

Video
An explainer visualizing an abstract concept with simple symbolic scenes, smooth transitions, clean composition, easy to grasp.

For concepts.

Example 05

Feature Highlight

Video
An explainer clip focusing on one feature with a clear visual demonstration, subtle highlight motion, clean background, space for text.

For feature spotlights.

Example 06

Team Scenario

Video
An explainer scene of a team solving a workflow problem together in a bright office, natural light, credible and relatable.

For B2B explainers.

Example 07

App in Hand

Video
An explainer shot of hands using an app on a phone, realistic UI, soft lighting, smooth interaction, modern and clean.

For mobile apps.

Example 08

Outcome Recap

Video
An explainer closing scene showing the positive outcome and benefit, uplifting tone, clean visuals, room for a CTA.

For closing frames.

Real Generations on Unify

Output produced on Unify, shown with the exact prompt that created it. Copy any of them as a structure for your own scenes.

Janice — Cloudy

Exact prompt used

single continuous shot, one take no cuts, cinematic oner, cinematic lighting, photorealistic, 35mm film quality, professional color grading, sharp focus, high detail texture, film grain, depth of field mastery, steadicam fluidity Photorealistic live-action, not animation: an epic mountaintop cliff above a vast sea of glowing clouds at golden hour, distant jagged peaks catching warm light. A young woman pianist in a long flowing gown plays a black grand piano with intense expressive emotion, body swaying, hands flying across the keys, hair and dress whipping violently in a rising wind, while flocks of birds sweep upward through shafts of god-light and embers and petals swirl through the gusting air. The single take is built as one aggressive FPV descent — banking flight, a plunge into the piano's resonant interior, then an explosive pull-back to epic scale — with warm golden light, anamorphic flares, and volumetric beams held consistent so feather, ember, skin, and string textures all read in razor 4K macro detail. Single continuous shot 15s: The camera banks fast and low around the cliff edge through churning golden clouds, embers and petals streaking past the lens as it swings toward the pianist, her gown and hair whipping in the wind, hands flying across the keys. Accelerating forward, the camera dives straight into the open piano lid and ramps to slow motion as it threads the tight gap between copper-wound strings and felt hammers, the hammers striking and the strings shivering in pore-deep macro detail, dust and light vibrating in the resonant wooden interior. Then the camera bursts back out of the piano, snapping to full speed as it pulls away and rises, birds sweeping upward through shafts of light, until it settles into a soaring extreme wide that reveals the whole cliff, the lone pianist, and the endless sea of glowing clouds below. Total: 15s / 1 shot / 16:9

Atlas — Icy

Exact prompt used

CRYSTAL CANYON / DYING STAR-SHIP Style: 8K cinematic. Photorealistic — no 3D render, no game engine, no game-cutscene aesthetic. Cinematography: naturalistic master cinematography. Lighting: high-contrast dramatic light. Cold turquoise canyon shadow vs. blinding white-gold radiance pouring from the falling ship. Crystal walls refract the light into thousands of moving prism shards. Color: 60:30:10 — dominant pale teal and frosted white (crystal canyon) / secondary amber and rose-gold (refracted light) / accent searing white and electric violet (the falling star-ship and its discharges). Camera: physical cine lens. 180° shutter motion blur. Continuous handheld operator shake, motivated by the tremors. Physics: gravity and inertia respected. Massive crystal spires shatter under shockwaves; dust and glass shards obey atmospheric drag. SUBJECTS: @rider: a lone armored motorcyclist on a heavy battered desert bike, dust-cloak snapping in the wind, scratched mirror-visor helmet reflecting the falling ship, trailing a rooster-tail of glittering crystal dust. @starship: a colossal mirror-hulled star vessel, white-gold and cracked, breaking apart as it descends, shedding molten plating and arcs of violet plasma across the sky. LOCATION: a vast canyon carved entirely from translucent blue-white crystal, towering faceted spires catching and bending light, a glittering dust haze drifting through every beam, the horizon dominated by the burning descent. ACTION — ONE CONTINUOUS TAKE, single unbroken handheld tracking shot, NO cuts, 15 seconds. 0:00–0:05 Medium-Wide on @rider: camera tracks alongside the bike weaving between crystal spires that explode into glittering shards behind the wheels; the sky cracks open as @starship enters frame from above trailing molten fire. 0:05–0:10 continuous zoom-in / tilt up: camera glides past the rider and tilts up through the spires onto the cataclysm; a hull-core detonates, the shockwave bending the refracted light into a horizontal lens flare across the canyon. 0:10–0:15 Extreme Close-Up on @starship: telephoto-compressed view of the disintegrating vessel against the sky, mirror-plates peeling and burning white-hot, raining glowing fragments down toward the camera. CONSTRAINTS: 16:9 anamorphic widescreen. ONE CONTINUOUS SHOT — absolutely NO hard cuts. Telephoto compression during the zoom. No slow-motion. Photoreal throughout. AUDIO (NO MUSIC): deep atmospheric re-entry rumble, the chiming shatter of crystal spires, tearing-metal screech from above, the high-RPM scream of the bike engine, wind roar across the canyon.

Atlas — Neon Forest

Exact prompt used

Cinematography: First-person POV (Point-of-View), naturalistic unconstrained human vision. Authentic head movement with organic micro-tremor, subtle wind-shake, and reactive eye-line tracking. Lighting: Surrealistic alien twilight. High-contrast natural light filtering through a dense canopy. The scene is underlit by vibrant, colorful bioluminescent glow from the fungal forest, casting shifting reflections onto the rider's hands and the vehicle's controls. Color: 60:30:10 — dominant deep indigo and violet (ambient environment) 60% / secondary neon magenta, cyan, and toxic green (glowing mushrooms & alien insect) 30% / accent warm amber-gold (hoverbike dashboard instruments) 10%. Camera: Physical wide-angle cine lens (24mm). 180° shutter motion blur. Masterfully executed speed-ramping effect (24fps to 240fps and back). Extreme macro depth-of-field transition. Physics: Inertia and intense wind resistance felt through the camera movement. Correct depth of field (shallow DOF during the close-up). Particles and spores obey fluid aerodynamic drag. SUBJECTS: @rider_pov: Pure, unobstructed first-person vision. No helmet, no visor edges, no HUD. The view is completely clean. At the bottom of the frame, the rider's bare or thin-gloved hands are visible gripping the weathered handlebars of a heavy hoverbike, fingers subtly twitching and adjusting the mechanical throttle. @alien_fly: A surreal, iridescent macro-insect. It features double-layered translucent wings that shimmer like oil slicks, a neon-cyan segmented body pulsing with internal bioluminescence, and large, multi-faceted magenta eyes. LOCATION: A bizarre fantasy jungle at twilight. The winding trail is lined with towering, twisted mega-mushrooms pulsing with toxic green and magenta light. Spores drift through the air like glowing ash. ACTION — ONE CONTINUOUS TAKE, single unbroken POV shot, NO cuts. 15 seconds. 0:00–0:04 — High-Velocity Real-Time POV (24fps): The hoverbike flies low and fast, weaving aggressively through a narrow opening in the giant mushroom forest. The camera tilts and leans realistically as the rider banks into turns. Wind-driven spores streak straight past the screen, emphasizing the extreme speed. 0:04–0:05 — The Jolt / Sudden Speed-Ramp: Without warning, right as the bike clips past a massive glowing stalk, the @alien_fly flashes into the frame from camera-left. It is a sudden, jarring jump-scare moment. The camera performs a sharp, subconscious human flinch (a micro-jerk backward and right). In that exact millisecond of panic, time violently freezes, ramping down into extreme slow-motion. 0:05–0:11 — Ultra Slow-Motion Macro Close-Up (240fps): Motion drops to a near-absolute standstill. The background and the rider's hands blur into a soft, dreamy bokeh. The @alien_fly drifts directly past the camera lens at macro distance, mere centimeters from the eye. Every microscopic detail is hyper-visible: the complex, rapid-yet-frozen vibration of its oil-slick wings scattering the neon forest light, the texture of its glowing body, and drifting spores parting around its frame. Beautiful horizontal anamorphic magenta flares streak across the lens element. Focus pulls razor-sharp onto the insect, then expands. 0:11–0:15 — Instant Speed-Ramp Back to Real-Time (24fps): The fly snaps past camera-right and vanishes into the canopy. Time instantly cracks back to normal speed with a sudden, violent rush of wind. The environment sharpens, the heavy repulsor engine roars back to maximum volume, and the rider aggressively corrects the steering wheel, accelerating deeper into the dark indigo alien forest. CONSTRAINTS: 16:9 anamorphic widescreen scale. ONE CONTINUOUS POV SHOT — absolutely NO cuts or edits. Real-time motion violently ramping into 240fps slow-mo, then snapping back. Complete absence of any screen borders or helmet graphics. Photoreal throughout. AUDIO (NO MUSIC): The heavy, resonant mechanical hum and high-RPM whine of the hoverbike's engine. High-speed wind rushing and tearing past the ears. At 0:04, a sharp, caught breath from the rider as the insect appears. During the slow-mo (0:05–0:11), all wind drops into an absolute, muffled vacuum, replaced by the deep, amplified, rhythmic thump-thump-thump of the alien fly’s massive wings and the sound of the rider's rapid, magnified heartbeat. At 0:11, a sharp sonic whoosh as reality snaps back, instantly overtaken by the roaring engine and crashing wind.

How to Use These Prompts

01

Start from the business goal

Define the audience, channel, output format, brand tone, and business outcome before generating.

02

Choose a matching model

Use the recommended models on this page as the first test set for the prompt style.

03

Adapt the prompt

Replace the generic product, audience, format, and tone details with your real campaign context.

04

Generate variants

Use the video workspace to create multiple directions and compare which result is strongest.

Recommended Models

Google DeepMind

Google DeepMind

Veo 3.1

Google's premium video generation model supporting up to 4K resolution with cinematic quality and precise detail.

Related Use Cases

Frequently Asked Questions

What are the best prompts for ai explainer video?

This guide includes 8 ready-to-use prompt examples. AI explainer prompt examples for clear product and concept videos. Copy-ready prompts with scene, pacing, and clarity direction. Copy a prompt, adapt the details to your project, and generate on Unify.

Which models work best with these prompts?

These prompts are tuned for Veo 3.1, Sora 2, Kling 3.0, all available on Unify.

How do I improve my prompt results?

Be specific about format, style, audience, and constraints, then generate several variants and keep the strongest. Unify makes it easy to iterate quickly across models.